CPU
· 16-Bit Motorola 6800 ran at 8MHz ~
· 64Kb of RAM
· Can access 16MB
· Process up to 32MB
The Motorola chip was used in the first Mac
and the Amiga. The chip had 64kb of cache
ram, which was very impressive at the time.
It also had 1MB of ROM. The chip was
designed to access 16MB of data and
process up to 32MB of data at a time.
I think Sega purposely put the chip in
because they where planning for future
add-ons to the machine which needed a
good CPU. Also the game carts which the
actual game is stored on has a ROM chip
inside. This was generally about 1 to
4 MB in size. So the Motorola was well
able to handle 4MB of data.
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Video
The graphics was manly handled by the VDP (video display processor)
· 64KB of video ram
· 64 X 9 bits of CRAM (colour ram)
· Max resolution = 320 X 224 pixels
(higher resolution than the SNES)
· RF output (to RF socket at back of TV)
· Av output (to video phono or scart
connection to TV or VCR ……)
After a while Nintendo caught up with the MD and made
a game called Donkey Kong Country. Which had a lot
of colours meaning it had more pixels per square
Cm displayed on the screen.
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The sound chips
a) PSG (programmable sound generator)
b) FM chips (Yamaha YM 2612) 6 - channel stereo
Both of these had 8KB of dedicated Ram between them.
Most people think of sound as a recording, well it is
and not at the same time if you know what I mean.
The Z-80 chips reads the Rom cart and sends the
music as data to the sound chips. The sound chips
then actually recreate the music from scratch!
using the data from the Rom cart. Think of the
sound chips as a keyboard and the musician
as the Z-80 and the music sheet as the Rom
cart (The game). The information about every
aspect of the sound and music is sent to the
Z-80 then to the sound chips where it is played.
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Z80-co Processor to the Motorola
CPU speed 2MHz~ (much faster then the SNES 2x faster!)
8-Bit FM synthesis played at 22KHz~
(in other words very high quality stereo, midi
like music [called BMP and SFX] samples
and radio quality speech)
This did several things:
1. Controls the sound chips
2. Controls access from the ROM cart
(The actual chip with the game stored on it)
3. It was also a actual emulator chip!
(it emulated the master system games!
This was one of the first consoles,
which enabled you to play previous
console games!)
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